![]() Check the product documentation and the youtube channel for more informations. Based on a non-destructive workflow, the armature remains easily editable anytime after the generation. Then, edit the result if needed (if your character is not a biped/ or for more accuracy), eventually place the facial bones and other extra limbs, and generate the final rig. To speed up this process, the smart tool will automatically try to find the body parts locations for you (bipeds only so far). Position the reference bones so that they match your character proportions. ![]() Youtube Channel - Documentation - Frequently Asked Questions Want to try first? Download Mike, free character rigged with Auto-Rig Pro here. Please read carefully the doc hereĪuto-Rig Pro is a set of tools to rig characters, retarget animations, and provide Fbx export for Unity and Unreal Engine. ![]() It's only for testing and experiments, for informed users who want to play with the rigs in the not-finished-yet Blender 2.8. There are currently two versions available for download:ģ.40 is the latest stable release for Blender 2.79, with all features.ģ.41 is an experimental release for Blender 2.8, it's not production ready! You may encounter bugs and issues.
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